Objects can communicate without knowing the details of each other's data or code. An object contains an address and takes up some space in memory. It can be physical or logical.Īn Object can be defined as an instance of a class. For example, a chair, pen, table, keyboard, bike, etc. It simplifies software development and maintenance by providing some concepts:Īpart from these concepts, there are some other terms which are used in Object-Oriented design:Īny entity that has state and behavior is known as an object. Object-Oriented Programming is a methodology or paradigm to design a program using classes and objects. Object means a real-world entity such as a pen, chair, table, computer, watch, etc. OOPs (Object-Oriented Programming System) The main aim of object-oriented programming is to implement real-world entities, for example, object, classes, abstraction, inheritance, polymorphism, etc. The popular object-oriented languages are Java, C#, PHP, Python, C++, etc. Smalltalk is considered the first truly object-oriented programming language. The programming paradigm where everything is represented as an object is known as a truly object-oriented programming language. Simula is considered the first object-oriented programming language. Object-Oriented Programming is a paradigm that provides many concepts, such as inheritance, data binding, polymorphism, etc. In this page, we will learn about the basics of OOPs.
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